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BLADE RUNNER 2049 - Trash mesa (study)

A more detailed and polished piece made with my usual workflow (VR, Blender, Photoshop). I wanted to try and recreate a scene from BLADE RUNNER 2049 as screen accurate as possible in terms of composition, color, atmosphere, and finish (I changed the design of the trash spinner slightly from the original piece). Total production time from scratch: 16 hours.

The original image can be found at https://tomgillet.artstation.com/projects/bwrkd
Original artist credit goes to: Thomas Gillet, Alexandra Wozniak, Martin Pelissier and Adam Goldstein

Final Image. Photo bashing and overpainting done in Photoshop

Final Image. Photo bashing and overpainting done in Photoshop

Raw render done in Cycles, Blender

Raw render done in Cycles, Blender

Blender scene with only models and textures

Blender scene with only models and textures

Scene base made in 'Medium by Adobe'

Scene base made in 'Medium by Adobe'

Detailed model of the trash spinner made in Medium. Original concept by Alexandra Wozniak.

Detailed model of the trash spinner made in Medium. Original concept by Alexandra Wozniak.